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January 18, 2013
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The Settler Clay Versio by Kimmokaunela The Settler Clay Versio by Kimmokaunela
Itīs finish. This was my first serious project in ZBrush. It took me for a while to finish it.

My workflow is kinda standard when it comes to character modeling. First the basemesh in 3ds max, then exporting it to ZBrush for detail sculting. Texturing was done in ZBrush and with the help of Photoshop I was able to create a very interesting looking textures. Rendering was done in ZBrush with BPR and SSS materials. Color correction was made in After Effects using plug-ins like Magic Bullet looks, Video Copilot Optical Flares.

My referenses were Rage characters and native american hunters. This was a very learnful experience and a good first look about digital sculpting in general.
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:iconmoorecreativity:
looks great! I can't wait to work on more stuff like this myself...it is just taking me sooo long to do one project...especially since I'm still going to school while working full-time and doing website freelancing/babysitting in my spare time...lol..I need more time!!!
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:iconkimmokaunela:
Kimmokaunela Jan 31, 2013  Professional Digital Artist
Thanks! Yeah itīs taking way too long to finish projects. I do 3d games for work and I try to use all my free time to make these. All I can say to you is try to find some time somehow ;)
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:iconliquid-grievous:
Liquid-Grievous Jan 18, 2013  Professional Digital Artist
very cool work.
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:iconkimmokaunela:
Kimmokaunela Jan 18, 2013  Professional Digital Artist
Thank you!
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:iconliquid-grievous:
Liquid-Grievous Jan 19, 2013  Professional Digital Artist
no prob.
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:iconravynsworld:
You've done a great job!! She look awesome!!
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:iconkimmokaunela:
Kimmokaunela Jan 18, 2013  Professional Digital Artist
Thanks! Itīs look much better with this style than textures :)
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