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Nikola Tesla Lab - UDK Scene by Kimmokaunela Nikola Tesla Lab - UDK Scene by Kimmokaunela
Nikola Tesla was the most important inventors and geniuses of 20th century and the inventor of the Tesla coil. I want to tribute this scene to him and all the work that he done for us. I also want to make something different and push my skills further in modeling, texturing, level desing and UDK. This project is inspired by the latest Bioschock Infinite.

Tell me what you think of it right now!

Finally its finished. Im really happy how it turns out!
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:iconhistoryman14:
Historyman14 Featured By Owner Jan 13, 2015
Epic.
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:iconbringmeasunkist:
BringMeASunkist Featured By Owner May 18, 2014  Professional Digital Artist
I never saw the finished piece of this. It came out very nice
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:iconmodemang:
Modemang Featured By Owner Mar 30, 2014
Gorgeous
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Mar 30, 2014  Professional Digital Artist
Thanks!
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:iconlokirus:
Lokirus Featured By Owner Jan 27, 2014  Student Interface Designer
That's a beauty! So cool that I wanted to go there:D (Big Grin) !
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Jan 27, 2014  Professional Digital Artist
:) Thanks!
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:iconherpmcderpthesecond:
HerpMcDerpTheSecond Featured By Owner Nov 13, 2013
Ahh yes if only they had BJTs in Tesla's time. We'd all be in space by now. Awesome picture btw.
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Nov 13, 2013  Professional Digital Artist
Thanks :)
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:iconamandavioletkapranos:
amandavioletkapranos Featured By Owner Nov 8, 2013  Hobbyist Traditional Artist
 <3<3<3<3<3<3<3<3
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:iconoallchemist:
oallchemist Featured By Owner Nov 5, 2013
You make with 3ds max ? blender ? =D ha ha there is some ? =D 
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Nov 6, 2013  Professional Digital Artist
3ds max is the only right tool ;)
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:iconoallchemist:
oallchemist Featured By Owner Nov 6, 2013
OMG Tutorial please I think I've fainted. you have a channel? or similar ? youtube ? skype,  =D ok sorry haha i make unreal engine but i have many problems with modeling. but your work is amazing
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Nov 7, 2013  Professional Digital Artist
Thanks! I have Skype (user: kimmo.kaunela)
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:iconoallchemist:
oallchemist Featured By Owner May 19, 2013
very nice *-*
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:iconkimmokaunela:
Kimmokaunela Featured By Owner May 19, 2013  Professional Digital Artist
Thanks!
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:icontherealfroman:
TheRealFroman Featured By Owner May 9, 2013  Professional Digital Artist
Hey man, so this looks great. I see you continue changing the post processing and the perspective as time goes on. Hope you find what you're looking for eventually! One personal suggestion, it might be cool if there was a lightning particle effect coming out of that tesla coil, sparking up the left hand side of image. Could make things even more interesting than they already are! Also, if I may, the UDK light shafts you have coming through the windows might even look better if the bloom scale was very slightly set to a higher level. Something about their look now just seems kinda flat in my own personal opinion. However it still looks good! Going even further, you could have hanging dust particle effects laying in the middle of those light shaft beams. Hope you dont mind me just providing some ideas and all that haha... Everything you have now is awesome!
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:iconkimmokaunela:
Kimmokaunela Featured By Owner May 10, 2013  Professional Digital Artist
Thanks! Those are very good points so thank you!
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:iconblanket86:
blanket86 Featured By Owner Apr 22, 2013  Professional Traditional Artist
This is so amazing. I love this style. Congratulations.
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Apr 23, 2013  Professional Digital Artist
Thanks! Stay tuned for more update!
Reply
:icongoliathdestraga:
GoliathDestraga Featured By Owner Apr 21, 2013  Hobbyist Digital Artist
I read the light issue a few comments before this one. So I don't know when this picture you have posted currently apr21 12:50am E.S.T. and the conversation you had then co-incise. So from what I see here s really nice.

THe textures are nice. I don't like the window pane illustration effects. Perhaps an actual glass with proper diffusion and refraction for the time period. The window pain illustration look, remind me of something like a Charles Dickinson novel. It's what comes to mind. However if that was the effect you were going for you nailed it, but I don't have to like like lol :) [ahh just read you based this off Bio-Shock infinite. So if thats what it looks like in game, good deal.]

Also it's really bright. I wonder if it would look better if you darkened it up a little, mainly the mid tones. I would pay with levels. Location: [mac: cmd+L windows ctrl+L] menu bar> images> adjustments> levels. A window with a histogram will pop up. play with middle triangle, which should be set at 1.00. The dark triangle [viewer's left] and the white triangle [viewer's right] will play with darks and lights respectively.

You can also try using curves as well. You can set points along a diagonal line. When you move the dot it will start to curve. If you play near the middle of the line it will adjust mainly mid tones and adjust whites and blacks automatically. Well I mean it will do minor adjustments into the gradation of those dark and light tones. And like levels you can also directly adjust the blacks and whites. Location: [mac: cmd+M windows ctrl+M] or menu bar> images> adjustments> curves

So you have two options there. [If this sounds like I wrote it to someone who is unfamiliar to photoshop, it's cause I did. :) I don't know where your skill level with photoshop is. So i thought it best to explain as simple as I can, so no offense meant :) ]

Anyway these are just suggestions. By all means ignore them if you want.

Regardless of my lighting issues I like what you did from a subjective point of view [so over all i guess?]. Anything regarding 3D is out of my realm. So yeah if this was in a museum I would like it. :) Aesthetically pleasing, that is the word I was looking for.
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Apr 22, 2013  Professional Digital Artist
Thanks for you feedback. I didnt do any color corrections in photoshop for this one, all of them are done inside the UDK. The room has no roof so far and now a lot of light is going inside and that makes everything look almost burn out. This all will be gone when the roof is created.
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:iconsuperhermit:
superhermit Featured By Owner Apr 21, 2013  Hobbyist Digital Artist
I like Bioshock.
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Apr 21, 2013  Professional Digital Artist
Best games ever made!
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:iconsuperhermit:
superhermit Featured By Owner Apr 22, 2013  Hobbyist Digital Artist
Ever?
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:iconendlessillusionx:
Endlessillusionx Featured By Owner Apr 21, 2013  Professional Digital Artist
This is some pro stuff man good work.
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Apr 21, 2013  Professional Digital Artist
Thanks! Still work in progress so will be much better when its done ;)
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:iconlisacrowburke:
LisaCrowBurke Featured By Owner Apr 20, 2013  Professional Traditional Artist
i think it's an awesome tribute!
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Apr 20, 2013  Professional Digital Artist
Thanks!
Reply
:iconeas89:
eas89 Featured By Owner Apr 20, 2013  Student General Artist
Looks good, i like how it is not too realistic in the textures, so now it has a quite nice atmosphere :)
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Apr 20, 2013  Professional Digital Artist
Thanks!
Reply
:icongtgv:
gtgv Featured By Owner Apr 16, 2013  Professional General Artist
awesome!
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Apr 16, 2013  Professional Digital Artist
Thanks!
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:icontholugkhorb:
tholugkhorb Featured By Owner Apr 15, 2013  Student Digital Artist
Looks great:D what program did you use? and how much time it took to make it?
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Apr 16, 2013  Professional Digital Artist
Thanks! I use 3ds max, photoshop, zbrush, xnormal and UDK. Ive used about 2,5 weeks so far.
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:icondpadam450:
dpadam450 Featured By Owner Apr 14, 2013
Really nice. Took me a min but I think your chairs are just too low. Without texturing and adding geometry you could stretch the cylinder base taller.
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Apr 14, 2013  Professional Digital Artist
Thanks! Proportions should be right but Im going to check that again, thanks!
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:icondpadam450:
dpadam450 Featured By Owner Apr 14, 2013
I mean it looks like you would have to have your arms up like riding a chopper with the handlebars up high.
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Apr 14, 2013  Professional Digital Artist
I think the view angle is doing some eyetricks here. I have pretty much the same height aspect between my chair and table.
Reply
:iconravynsworld:
RavynsWorld Featured By Owner Apr 13, 2013
Love the scene!! I've never played bioshock but my oldest Grandson was telling me about it a couple weeks ago.
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Apr 13, 2013  Professional Digital Artist
Im glad you like it. Bioshock games are awesome!
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:iconravynsworld:
RavynsWorld Featured By Owner Apr 13, 2013
I should have said explaining the game to me.. LOL ...
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:iconbringmeasunkist:
BringMeASunkist Featured By Owner Apr 13, 2013  Professional Digital Artist
It looks good but the shadows don't seem to make sense. It looks like you disabled walls' shadows, removed the roof, and are only using UDK's default afternoon dominant directional light?
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Apr 13, 2013  Professional Digital Artist
Thanks so much for pointing out that shadow problem. It seems that a single sided material dont block shadow so I made a simple mesh to block it and now it looks much better!
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Apr 13, 2013  Professional Digital Artist
There is no roof and Im using default UDK dominant directional light. The walls should cast shadows but Im going to look about that again. Im just trying to create something fast to see how all the models and shaders works and then going to start doing the tweeking in lighting. Lets see how this one turns out eventually :) Thanks for pointing out that wall problem.
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:iconvusiuz:
Vusiuz Featured By Owner Apr 13, 2013   Filmographer
Wow...Cool, i love the woody tone
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Apr 13, 2013  Professional Digital Artist
Thanks! All the textures are hand painted so it makes it look a little artistic rather than realistic.
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:iconvusiuz:
Vusiuz Featured By Owner Apr 13, 2013   Filmographer
whoa..you made me realizing something about texturing...from today i will try to polish my hand drawing skill, thx dude :D
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:iconkimmokaunela:
Kimmokaunela Featured By Owner Apr 13, 2013  Professional Digital Artist
Glad I could help ;)
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:iconvusiuz:
Vusiuz Featured By Owner Apr 13, 2013   Filmographer
thanks :D
Reply
:iconrettosukero:
Rettosukero Featured By Owner Apr 13, 2013  Hobbyist Digital Artist
Wow O_O
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